Five Nights at Epsteins
Watch cameras and react to approaching threats in a horror survival game.

Read the controls below, then open the game website.
Field Command is BARMan’s branching military decision game. You are given a situation and a set of possible orders; the story reacts to the command you choose. Its challenge is reading the context and recognizing which actions put the squad at risk.
Read the current briefing and select one of the displayed orders with the mouse. Watch the resulting scene before deciding what to do next. Use the outcome to understand why an order failed, then retry with another approach. The game is about choices and consequences rather than direct aiming or real-time troop movement.
Field Command is BARMan's military decision game, originally released in 2005. Rather than controlling each soldier directly, you respond to a series of situations by choosing orders and watching how the mission unfolds. The challenge is to interpret the immediate circumstances and make decisions for your squad.
Read the briefing and available responses before choosing an order. Pay attention to the result: if a decision ends badly, retry and compare the consequences of another option. The game also uses mission access codes, so note any code the game provides if you want to return to a later mission.
This page links to the Armor Games listing for the first Field Command; BARMan's Newgrounds release is provided as a source. Both are classic Flash-era pages. Current browser playback and the behavior of mission codes have not been independently tested.
The linked creator or project sources were reviewed. Current gameplay and device compatibility were not newly tested.
Guide checked .
Provided by BARMan / Armor Games. Licence / source Play on Armor Games ↗
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